Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by -Mazer on Thu Dec 11, 2014 5:58 pm

I don't buy that comparison. Bayonetta 2 would never exist without Nintendo.

I've never been that good at racing games. I prefer crashing games more than anything because of the awesome explosions.


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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by -Mazer on Fri Dec 19, 2014 7:31 pm

Creative Kingdoms, the company that owns the MagiQuest live-action role-playing theme park-like locations, filed a complaint with the International Trade Commission asking it to prevent Nintendo from bringing the Wii U to the U.S. Creative Kingdoms claims that the Wii U infringes on motion and touchscreen technology that it owns the patents to. The ITC sided with Nintendo and now a federal court has agreed with that finding during the appeal.

“We are pleased with the court’s determination,” Nintendo of America deputy general counsel Richard Medway said. “Nintendo’s track record demonstrates that we vigorously defend patent lawsuits, particularly when the patents are being stretched beyond the inventors’ ideas. Nintendo continues to develop unique and innovative products while respecting the intellectual property rights of others.”

Nintendo argued that the United States Patent and Trademark Office never should have granted Creative Kingdoms’ patents in the first place. The game maker claimed that Creative Kingdoms tried to get coverage over ideas it didn’t actually invent. After reviewing the documentation, the ITC found that was indeed the case.

This is not the first time that a smaller company has tried to “patent troll” Nintendo. Earlier this year, Nintendo brushed off a suit from the company Triton that was trying to get money from Nintendo over the Wii Remote. The company Wall Wireless tried suing Nintendo over the wireless functionality in the DS and DSi handheld systems. But Nintendo lost a case against U.K. electronics firm Phillips in June involving motion, gesture, and pointing controls.

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by Koenig on Mon Dec 22, 2014 8:07 pm

Have you noticed how 99% of the time patent lawsuits only go somewhere if the aggressive party is a major company? I truly despise the patent system as a whole.
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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by Koenig on Fri Dec 26, 2014 10:32 pm

I hope Nintendo drops region locks for their systems in the near future; it hurts them a lot more than it is helping them.
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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by -Mazer on Fri Jan 02, 2015 9:21 pm

Koenig wrote:I hope Nintendo drops region locks for their systems in the near future; it hurts them a lot more than it is helping them.

How though?


Also:

Through an interview by YouTuber iJustine with Nintendo’s Shigeru Miyamoto and Bill Trinen, naturally a question about The Legend of Zelda Wii U popped up. According to ZeldaInformer, iJustine asked “Do you see (Zelda U) as one of those games that you can go to complete a certain mission and end up doing fifty things along the way?” Miyamoto responded by saying the following as translated by Trinen:

“There may even be times when you forget what your goal is because you’re doing other things on the side… What we’re trying to do is design it in a way that you don’t necessarily have to sit down and play it for a super long time, but kind of more matched to today’s lifestyle where you can think for a little bit and say ‘oh, I just wanna play for a little bit today’ and do this one thing, and get that done and then take a break.'”

This is very exciting to here, as it sounds like there will be plenty to keep us busy when The Legend of Zelda Wii U launches later this year. For those interested in seeing the full interview that spans plenty of other Nintendo related topics, you can watch the full interview below:

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by Koenig on Sat Jan 03, 2015 2:08 am

Region locks only serve to punish avid gamers who want to play games that are not available in their own home. Games like Xenoblade and Pandora's tower just barely made it to the US (And not even localized I might add), immagine if they never were released? Region locking would have completely sealed these games from my reach (Short of buying a new system or pirating the game) However many games to end up with such a fate.
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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by LegendX48 on Mon Jan 05, 2015 11:00 pm

Putting this here because reasons!

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by -Mazer on Tue Jan 06, 2015 3:55 pm

LegendX48 wrote:Putting this here because reasons!


Still need to pick this game up.



Also:

Sony will launch its PlayStation Now subscription program in North America on January 13, the corporation has announced.

The service gives customers access to an online library of more than 100 PlayStation 3 games, which can be streamed to various Sony devices such as Smart TVs, Sony Xperia smartphones, PS Vita, and consoles.

For now, the subscription service is only available to those with a PlayStation 4, though Sony says access will open to other devices soon.

The cost of the subscription is $20 per month, or $45 per quarter, both of which grant unlimited access to the full library of PlayStation 3 games.

Presently, PlayStation Now users can only rent individual games, paying as much as $5 for four hours of access to titles such as Deus Ex: Human Revolution. Ninety-day subscriptions to individual games, meanwhile, can cost as much as $30.

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by LegendX48 on Tue Jan 06, 2015 7:51 pm

PS Now should be a perk of PS+, NO EXCEPTIONS!

Also, that Shantae game isn't out. Not actually sure when it is coming but all I know is that, after playing a bunch of Pirate's Curse (which is for 3DS and Wii U), I want it!
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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by Koenig on Tue Jan 06, 2015 8:26 pm

I honestly think PS Now is fine, though the selection of games seems somewhat lacking for the price.  I hope to see streaming services like this be expanded on in the future for consoles, though I am still a fervent supporter of hard copy games.
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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by LegendX48 on Thu Jan 08, 2015 1:46 pm

the pricing for Now is all kinds of horrid. $20 a month for a service that would only work properly if you have a constant 5gb down internet speed...

FUCK.

THAT.

NOISE.

Anywho, you guys should really play Shantae and the Pirate's Curse, its guuuuud
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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by -Mazer on Wed Feb 18, 2015 7:47 pm

Late last night, Sony quietly began rolling out the latest patch for PlayStation 4 in the form of firmware 2.04.

Designed to improve stability across network features and the console’s user interface, the update weighed in at just over 300MB in size, yet it appears as though some users have found the latest system patch to be anything but stable. In fact, people soon began venting their frustration through Reddit and other social media platforms, stating that their PS4 lost connection with the network the very second the firmware started to download.

Sony has since acknowledged the technical troubles in an official message via Twitter, assuring PlayStation 4 owners that the team is currently investigating the known issues.

Update: Some players are reporting PSN issues — our engineers are on the case and investigating.

— PlayStation (@PlayStation) February 17, 2015

Those of you who are yet to download firmware 2.04, take heed, a Reddit thread has pointed console owners in the direction of the PS4’s Settings tab to circumvent the problem. From there, it instructs players to continue down the list of options until they reach System Software Update, and then acquire the patch at that point.

Unfortunately, and after a tumultuous Christmas period for the company, it seems as though problematic firmware launches have transitioned from one generation to the next, as this frustration is no longer exclusive to PlayStation 3.

We’ll keep you up-to-date with the status of firmware 2.04 when we learn more, but for now, tell us, have you experienced any of the aforementioned problems when downloading the latest patch for PlayStation 4?

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by -Mazer on Fri Feb 20, 2015 9:34 pm

Trevor Williams, a 24-year-old Smash player, discovered an exploit that could have some far-reaching implications for the Super Smash Bros. for Wii U tournament scene. "PikAmp," as he calls the technique, is tough to trigger, but when done properly, can make one of the game’s least-used characters, Captain Olimar, an unstoppable killing machine.

Another Smash player on the Smashboards forum described how to use the exploit:

Step 1. Throw Pikmin, preferably onto someone, or make sure the reflector is in between you and Pikmin (in this case, make sure they can walk to the reflector).

Step 2. Have player 2 reflect it so the Pikmin touches the reflector by walking by, or latching.

Step 3. Using the Order Tackle custom move, bring the Pikmin back. If they are done at the right timing, you can get almost 100% on your opponent.

Step 4. Note this Pikmin. it is now busted until it dies, is thrown, or used in a smash attack.

Completing these steps give Olimar several Pikmin that he can trow to instantly kill any other fighter. Earlier this week Williams posted a YouTube video demonstrating the technique, and its discovery has left some professional players upset. Because Smash Bros. aims for both casual and competitive players, it has a lot of options and rules to modify and toggle for those looking to make matches more or less balanced.

Since release, tournament organizers have been sifting through some of the new rules to figure out which ones would be okay to use in competitive matches. One of the more controversial options is "Custom Moves." When turned on, it lets players swap out special techniques for any of Smash Bros.’ four dozen characters. While it has taken some time, the professional community has generally come to accept customizing character attacks.

That acceptance, however, has been tenuous. And there's fear that discovering this kind of exploit – one that makes one character essentially unstoppable – could herald a stream of exploits yet to be discovered. With Nintendo announcing that they won’t be doing any more "balance" patches, this is something Smash Bros. might be stuck with – severely limiting its potential for play future tournaments.

While the GameCube’s Super Smash Bros. Melee has been a consistent part of the fighting game scene for almost 15 years, its sequel, Brawl, was largely left out of competitive play. Brawl introduced mechanics like tripping that fans were not fond of. Smash Bros. for Wii U and 3DS has faced some skepticism from fans, with a lot of debate surrounding which events will host the game and how tournament organizers will establish standardized rules. Smash Wii U has generally favorable reception from the competitive community, but this exploit could hamper that.

"PikAmp," may simply be the first of many problems yet to be discovered. If there are more some in the community may continue to demand banning certain features or rules. If that happens too often, then its entirely possible that the competitive community will settle back into melee instead of staying with the Smash Bros. for Wii U.

Forums for Smash players like Smashboards and the Smash subreddit have been buzzing with players complaining about what this could mean for tournaments, asking for bans on certain rules that make the exploit easier or that Nintendo patch the bug out entirely. We reached out to Nintendo for comment, but at time of writing they have not responded.

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by Lunacy on Tue Jun 02, 2015 1:44 pm

Please be Fallout 4, Please be Fallout 4, Please be Fallout 4

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by TensePsychopath on Tue Jun 02, 2015 4:23 pm

Fuck yeah Fallout 4.

Also there's rumours about a Dark Souls 3 announcement with Miyazaki directing again. Very Happy

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by TensePsychopath on Wed Jun 03, 2015 10:27 am


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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by Lunacy on Wed Jun 03, 2015 11:08 am

=D

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by -Mazer on Wed Jun 03, 2015 7:30 pm

Natsume has announced its next Harvest Moon title will be going back to the series' roots. The company says the upcoming Seeds of Memories is inspired by the original entry in the series on Super Nintendo.

The new title, which will be out this winter, will task players with bringing a decrepit farm back to life. The Seeds of Memory appellation refers to collectibles in the game that are earned by making friends with villagers and accomplishing tasks in the game.

You'll be able to raise livestock, care for pets (including the new bobcat), and get married to one of ten suitors. Natsume is planning to release the game on Wii U, PC, iOS, and Android




YAY! New Harvest Moon Very Happy

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

Post by TensePsychopath on Fri Jun 05, 2015 5:56 pm



"60 minutes of cutscenes"

Wat

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Re: Official All-Gaming Discussion Thread - Formally Zelda and Nintendo Thread

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