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Step 5: Choose your Spells/Abilities

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Step 5: Choose your Spells/Abilities Empty Step 5: Choose your Spells/Abilities

Post by -Mazer Sat Oct 15, 2011 7:51 am

These are the following Lvl 1 Abilities for several of the Unlockables from the Skills pages.

When you unlock the entire level of the skill, you get ALL of the abilities listed in that skill.


Elemental Spells Lvl 1
Step 5: Choose your Spells/Abilities Spell_fire_fireball Fire Ball Damage - 1D10
Step 5: Choose your Spells/Abilities Ability_mage_conjurewater11 Healing Water Healing - 1D10
Step 5: Choose your Spells/Abilities Inv_elemental_crystal_earth Rock Missle Damage - 1D10
Step 5: Choose your Spells/Abilities Ability_rogue_smoke Fog Cover Cloaks the party in a rolling fog

Shape-Shifting
Step 5: Choose your Spells/Abilities Ability_hunter_catlikereflexes Cat Become a feline roughly the size of a typical housecat
Step 5: Choose your Spells/Abilities Ability_hunter_pet_wolf Dog Become a dog roughly the size of a German Sheppard
Step 5: Choose your Spells/Abilities Achievement_rat Rat Become an average rat

Blood Magic
Step 5: Choose your Spells/Abilities Ability_rogue_recuperate Wound Damage 1D6 + Blood Loss (Enemy will grow weaker over time)
Step 5: Choose your Spells/Abilities Inv_gizmo_runichealthinjectorBlood Potion Healing 1D10 You must fill a vial with a pint of your own blood in order to create the potion
Step 5: Choose your Spells/Abilities Ability_warrior_bloodfrenzyDispel Poison At the cost of 10 Hit Points, you can dispel poison from your body


Nature Magic
Step 5: Choose your Spells/Abilities Ability_hunter_animalhandler Talk to Lesser Animals You are able to communicate to small animals (from mice to dogs)
Step 5: Choose your Spells/Abilities Ability_druid_manatree Lesser Mana Absorbtion Absorb the energy of plants to heal yourself - Healing 1D8
Step 5: Choose your Spells/Abilities Inv_misc_plant_02 Rapid Growth Speed up the time it takes for a plant to grow and mature.
Step 5: Choose your Spells/Abilities Ability_druid_challangingroar Animal Roar Mimic the roar/howl of any four-legged animal to scare off or intimidate your enemies


Scents and Perfumes
Step 5: Choose your Spells/Abilities Inv_valentineperfumebottle Sweet Perfume You are able to take berries, fruits, and wines to combine together into a sweet smelling perfume. Can be sold at a Low Price
Step 5: Choose your Spells/Abilities Inv_alchemy_crystalvial Change Scent - Lesser Feline Drink this terrible-tasting liquid in order to change your scent to that of a small housecat for 3 turns
Step 5: Choose your Spells/Abilities Inv_valentinecolognebottle Lesser Animal Pheromones Combine a hair of any lesser animal (Animals that are the size of a Great Dane and smaller) to this potion in order to create a scent irresitable to that species
Step 5: Choose your Spells/Abilities Inv_inscription_inkyellow02 Faux Animal Urine Combine the hair of any lesser animal (Animals that are the size of a Great Dane and smaller) to this potion to mimic the scent of their urine. Great at keeping animals out of your territory

Leather Craft Lvl 1
Step 5: Choose your Spells/Abilities Inv_belt_leather_cataclysm_b_01 You may craft the following items out of leather: Belts, Sandels, Vests, Gloves, Headbands, and moccasins

Steel Craft Lvl 1
Step 5: Choose your Spells/Abilities Inv_hammer_17 You may forge the following items: Daggers, knives, forks, Crude Helmets, Crude Breastplate, and studs (for studded clothing)

Trap Making Lvl 1
Step 5: Choose your Spells/Abilities Ability_hunter_traplauncher You may create the following traps: Rope Snare, Bear Trap, Pit Fall

Chemistry Lvl 1
Step 5: Choose your Spells/Abilities Inv_poison_mindnumbingLesser Poison The poison you are able to to create will induce vomiting to those who drink it
Step 5: Choose your Spells/Abilities Inv_alchemy_potion_04 Lesser Health Potion Create a potion that will heal 8 damage. Can only create 3 a day
Step 5: Choose your Spells/Abilities Inv_holiday_tow_spicepotion01 Itching Powder Sprinkle this over the victim to cause itchy red blotches to cover their body
Step 5: Choose your Spells/Abilities Inv_misc_potionsetbLesser Sleep Potion Roll a 1D10. The higher the number, the more effective the sleep potion will be.

Alchemy Lvl 1
Step 5: Choose your Spells/Abilities Inv_jewelcrafting_pyrestone_01 Fool's GoldRoll a 1D10. The higher the number, the more convincing this fake gold looks
Step 5: Choose your Spells/Abilities Item_alchemiststone Sulfer This seemingly harmless element can rust metal, produce a noxious gas, or even cause fire to burn blue
Step 5: Choose your Spells/Abilities Inv_potiond_5 Lesser Potion of Strength Increases the drinker's STR by +1 for 2 turns.
Step 5: Choose your Spells/Abilities Inv_potiond_1Lesser Harden the Flesh Increases the user's DEF by +1 for 2 turns


Last edited by -Mazer on Fri Oct 21, 2011 7:48 am; edited 3 times in total
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Post by Lunacy Fri Oct 21, 2011 4:47 am

What am I allowed to choose?
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Post by -Mazer Fri Oct 21, 2011 7:42 am

pseudo wrote:What am I allowed to choose?

None. You need the Skill to unlock these.

For example. You need to choose Alchemy Lvl 1 to learn Alchemist Abilities.

(don't worry. You can learn some of these later)
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Post by Lunacy Fri Oct 21, 2011 3:06 pm

Ah, ok
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