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WSS Gen Chat 1: Go Avengers Go!

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Post by -Mazer Wed Jul 25, 2012 3:34 am

heh ^_^ I loved re-editing that movie to add commericals

you guys ever see "when college kids get stupid?"
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Post by Cybersix Wed Jul 25, 2012 3:35 am

I haven't.
I loved the commercials, little Mazer is such a sellout.
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Post by -Mazer Wed Jul 25, 2012 3:40 am

Lol ^_^ I really was.

would you like to see it, Cyber? It was my friend and I pretending to do Jackass
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Post by Justin Wed Jul 25, 2012 3:39 pm

GT's log in yesterday let users go into other's accounts...

Mad
GT, I am disappoint.
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Post by Cybersix Wed Jul 25, 2012 5:20 pm

-Mazer wrote:
would you like to see it, Cyber? It was my friend and I pretending to do Jackass
Sure. Mazer potentially getting hurt, sounds fun (just kidding).
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Post by Justin Wed Jul 25, 2012 5:22 pm

Cybersix wrote:
-Mazer wrote:
would you like to see it, Cyber? It was my friend and I pretending to do Jackass
Sure. Mazer potentially getting hurt, sounds fun.
Sounds fun, indeed. Very Happy
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Post by Justin Wed Jul 25, 2012 8:15 pm

Mazer, I got a question about the GameTrailers game.

How did you get the MIDI files to work on the VX Ace program? I tried to put MIDI tracks on it before while I still had the program, but it never took the file.
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Post by -Mazer Wed Jul 25, 2012 9:08 pm

I use MP3s; not MIDI that's how ^_^

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Post by Justin Wed Jul 25, 2012 9:25 pm

-Mazer wrote:I use MP3s; not MIDI that's how ^_^
WSS Gen Chat 1: Go Avengers Go! - Page 20 G5WxL
The song highlighted is the one that plays in the castle. It's listed as a MIDI track and no other file is named the same in BGM.

And the only MP3s in the folder are Mike's First Orchestral Piece and Campione.

Neutral
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Post by -Mazer Wed Jul 25, 2012 10:38 pm

oh....well I just put them there and went to Background Music and chose them. They worked instantly.


Damn nation...my game is more buggy than I thought

(don't tell anyone on GT this...but I have not tested the game since finishing Sports XD)
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Post by Justin Wed Jul 25, 2012 11:04 pm

*goes to tell everyone on GT*
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Post by -Mazer Wed Jul 25, 2012 11:16 pm

NOOOOOOOOOOOOOOOOOOOOO
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Post by Squirrel500 Thu Jul 26, 2012 12:26 am

sup guys

sorry haven't been on much, I finally meet up with this guy I've been texting for the last month, hopefully we can be more then frineds
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Post by Squirrel500 Thu Jul 26, 2012 12:29 am

saw the cover for resident evil damnation, nice to see ada on it
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Post by Justin Thu Jul 26, 2012 12:54 am

Hello, Squirrel.

Mazer, your game is seriously broken. Sad

The battle with cementhead required me to put in files to move forward (Also to add, Cement Head was weak. Stats weren't put in for him, I suppose)
And when the fight was over, I couldn't do anything else, sadly.

I liked how everybody became sheep, though!
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Post by -Mazer Thu Jul 26, 2012 1:20 am

Not surprised.,..well...I will pause the main game and go back to clean up the rest of it. I didn't play-test anything after i finished General Discussion ( Politics was made after GD) sooo yeah

Razz
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Post by Justin Thu Jul 26, 2012 1:40 am

I look forward to you beta re-release.
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Post by -Mazer Thu Jul 26, 2012 1:50 am

Blah...

:-\

Well Justin...do me a favor and give me a full list of everything wrong in Politics.
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Post by Justin Thu Jul 26, 2012 2:43 am

[I am in General Discussion, so I'm talking about it while it's fresh on my mind]

Let's see... The Underground has a few spots I can walk over, like the cracks in the walls at CharlieSheen's House, and Mazer's burnt house.

And when Fighting TheSoviet or CharlieSheen, I become an invisible character. At first, I thought the game froze lol

When Returning to TheSoviet, Only the Guards from the beginning and end attack me.
None of the other guards do anything.


Okay, politics....
The things that were wrong in there were:
Sleeping in the Inn before meeting with Hobodealer triggers the necessary event that converts the NPCs into sheep.
Talking to Hobodealer will finish up the event and everything will still run its course, but this alters the whole scene.

Talking to Hobodealer's letter will change the graphic. Set position wasn't put for the letter lol


Talking to Hobodealer in his secret hideout will give you as many sunglasses as you want. The event can be repeated and you can hold up to 99 pairs of sunglasses.

You need to add Cement and Cement2 Battlers to commence the fight with CementHead. For some odd reason the graphics are not in the game.

The battle with cementhead is like fighting a slime at lvl 1(kind of). He's weak and easily defeat-able. Both forms are.

Defeating Cementhead doesn't return the city to normal. You have to press the action button on his original location to revert the city back.

NPCs are all silent even after the battle.
I'm sure it was intentional before Cementhead battle.

There may be more errors, but those are the ones that stick out the most.

oh, there's the tents you can walk into, but not through...


Last edited by xXJus10Xx on Thu Jul 26, 2012 2:37 pm; edited 1 time in total
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Post by -Mazer Thu Jul 26, 2012 2:56 am

oh boy... :'(
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Post by Justin Thu Jul 26, 2012 3:14 am

Don't fret, Mazer! cheers
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Post by -Mazer Thu Jul 26, 2012 3:19 am

I can do it???
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Post by Justin Thu Jul 26, 2012 3:30 am

I (semi) believe in you!
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Post by Cybersix Thu Jul 26, 2012 3:51 am

Dark Knight Rises was f'ing awesome!
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Post by -Mazer Thu Jul 26, 2012 9:05 am

YAY!!!

ONTO THE DISCUSSION THREAD TO DISCUSS IT!!!
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