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Gen Chat XVIII: Castlevania is the bewbs

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Post by -Mazer Thu Sep 21, 2017 7:41 pm

I can try my best when I'm home.

What's the dealio?


Btw - did anyone here try the 2D Zelda engine???
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Post by smirkytrick Thu Sep 21, 2017 7:45 pm

-Mazer wrote:I can try my best when I'm home.

What's the dealio?

I'm working on the game, and right now I'm making it gamepad compatible. I assigned the "A" button on the gamepad to fire the shots. The problem is, it keeps on repeating and is firing rapidly. I just need it to fire once. Strange thing is, when I was assigning the keyboard controls this wasn't an issue. If I wanted the ship to fire once, I'll just select {Upon Pressing "X"}, and if I wanted to fire rapidly, I select {Repeat while "X" is pressed}. The gamepad for some reason thinks the latter was assigned to it.

Here's an illustration of what I'm talking about.
Gen Chat XVIII: Castlevania is the bewbs - Page 24 Plzhel10

https://i.servimg.com/u/f11/18/37/68/84/plzhel10.jpg
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Post by -Mazer Thu Sep 21, 2017 8:00 pm

Oh!!!!! Yes, I actually know this...uhm...damn it ok. When I did it, I had to do a cheat work around.

does this help?
https://www.youtube.com/watch?v=KGYXy810Xc4
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Post by smirkytrick Thu Sep 21, 2017 8:29 pm

-Mazer wrote:Oh!!!!! Yes, I actually know this...uhm...damn it ok. When I did it, I had to do a cheat work around.

does this help?
https://www.youtube.com/watch?v=KGYXy810Xc4
I watched it, and I don't know what part of the video you're talking about.
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Post by Koenig Thu Sep 21, 2017 9:20 pm

Evening gents.
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Post by LegendX48 Thu Sep 21, 2017 11:08 pm

Marvel Vs Capcom: Infinite is cool, it looks and feels low budget though, especially compared to games like Injustice 2 and Tekken 7 but the gameplay is as good as the latter and more enjoyable than the former.

First ranked match online and I destroyed some dude twice. Feel kinda bad lol
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Post by -Mazer Fri Sep 22, 2017 10:15 pm

smirkytrick wrote:
-Mazer wrote:Oh!!!!! Yes, I actually know this...uhm...damn it ok. When I did it, I had to do a cheat work around.

does this help?
https://www.youtube.com/watch?v=KGYXy810Xc4
I watched it, and I don't know what part of the video you're talking about.

I don't either. I just found the first one for mapping xbox controllers >.< I sorry.


HI KOENIG
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Post by Koenig Sat Sep 23, 2017 12:03 am

Sup. We never talked much about Assassin Classroom, care to continue?
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Post by -Mazer Sat Sep 23, 2017 5:05 pm

on second

TIME FOR STREAMING A FAN MADE ZELDA GAME! JOIN ME

https://www.twitch.tv/videowolff
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Post by Koenig Sat Sep 23, 2017 8:02 pm

*gets back from lab*

*scream internally*

*collapses face first in couch*

Fuuuuuuuuck this program and the incompetent teacher who assigned it WITHOUT providing any of the necessary information needed to complete it

*rant*
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Post by Koenig Sun Sep 24, 2017 10:14 am

Also, Hi everyone.
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Post by Lunacy Sun Sep 24, 2017 10:45 am

Yo
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Post by LegendX48 Sun Sep 24, 2017 12:20 pm

Oh man, as soon as my tv's paid off, I'm gonna get me a PSVR! Already got a VR game too (although I won't have it in hand for about a week or two)
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Post by Koenig Sun Sep 24, 2017 1:06 pm

I really want to see a Metroid Prime style game built from the ground up for VR; granted I think motion sickness might be a huge problem for a game like that, but the potential is there.
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Post by LegendX48 Sun Sep 24, 2017 2:54 pm

Oh man, that'd be so good! Capcom seemed to be able to figure out how to avoid motion sickness with RE7 VR, I'm sure Nintendo could as well. I do wonder, though, if they'd need to remove the effect where Samus' eyes get reflected in her visor during bright flashes and what not.
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Post by smirkytrick Sun Sep 24, 2017 9:46 pm

it feels so good to able to pay for own gas again.
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Post by Koenig Sun Sep 24, 2017 11:51 pm

*poke*

Why is the chat so slow?

*Injects thread with liquid caffeine*
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Post by zulux21 Mon Sep 25, 2017 8:50 am

Koenig wrote:*poke*

Why is the chat so slow?

*Injects thread with liquid caffeine*

i've been sick, and focusing on my writing.

plus side I might still be able to finish book 3 this month (though doubtful as for better or worse it's running long as I haven't even started the last arc of book 3 and it's already only slightly shorter than book 2 lol)

other plus side is I felt like book 3 would need plenty of stuff edited so it running long will be good for freedom of editing.

beyond that uh.... a new translation for the ps2 version of itadaki street came out, people should play that.
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Post by zulux21 Mon Sep 25, 2017 2:26 pm

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Post by -Mazer Mon Sep 25, 2017 7:38 pm

I have never supported a kickstarter and I doubt that will change. I see more failures (I.E. Mighty No 9, Eternal Darkness 2, Ouya) than I do successes.

However, if they succeed, I will buy it immediately.


*sad face* No one showed up for my Zelda Maker live stream. It's okay though. I am also going to move my game videos to my primary channel. I have almost 400 views now.

On that note: I got my first Youtube Check about 3 weeks ago for 120 dollars which dropped my balance on Adsense to Zero. I am already back up to 20$ due to the consistent updates and reviews I've been doing.

Now I gotta do my Metroid Amiibo unboxing, finish my Adventure Island II playthrough, start doing my Niece's videos, and start actual reviews and discussions.
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Post by Koenig Mon Sep 25, 2017 10:34 pm

I am sorry I missed your stream.  I have just been doing shyte lately and losing track of time. Are you still planning on doing Paper Mario soon? I do not wan't to miss that for the world.
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Post by zulux21 Mon Sep 25, 2017 10:42 pm

-Mazer wrote:I have never supported a kickstarter and I doubt that will change. I see more failures (I.E. Mighty No 9, Eternal Darkness 2, Ouya) than I do successes.

However, if they succeed, I will buy it immediately.


*sad face* No one showed up for my Zelda Maker live stream. It's okay though. I am also going to move my game videos to my primary channel. I have almost 400 views now.

On that note: I got my first Youtube Check about 3 weeks ago for 120 dollars which dropped my balance on Adsense to Zero. I am already back up to 20$ due to the consistent updates and reviews I've been doing.

Now I gotta do my Metroid Amiibo unboxing, finish my Adventure Island II playthrough, start doing my Niece's videos, and start actual reviews and discussions.

While kickstarter is a crapshoot for video games, it's typically just used to get the funds to do the final printing of a board game, thus you can usually see a mostly finished product and have a full idea of what you get and have very few failures in general.
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Post by -Mazer Tue Sep 26, 2017 12:19 am

I do not disagree. But I cannot justify 88$ for a board game or 90$ for the upgraded version. Not when I will be trying for the SNES Mini this week.
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Post by Koenig Tue Sep 26, 2017 8:44 am

Speaking of Kickstart games; A Hat in Time (the one game I have ever backed) is coming out in a couple of weeks. A shame there is no switch version; they still have not gotten a hold of a dev kit for it.
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Post by -Mazer Tue Sep 26, 2017 4:16 pm

smirkytrick wrote:
-Mazer wrote:I can try my best when I'm home.

What's the dealio?

I'm working on the game, and right now I'm making it gamepad compatible. I assigned the "A" button on the gamepad to fire the shots. The problem is, it keeps on repeating and is firing rapidly. I just need it to fire once. Strange thing is, when I was assigning the keyboard controls this wasn't an issue. If I wanted the ship to fire once, I'll just select {Upon Pressing "X"}, and if I wanted to fire rapidly, I select {Repeat while "X" is pressed}. The gamepad for some reason thinks the latter was assigned to it.

Here's an illustration of what I'm talking about.
Gen Chat XVIII: Castlevania is the bewbs - Page 24 Plzhel10

https://i.servimg.com/u/f11/18/37/68/84/plzhel10.jpg

email me the assets please
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